Difference between revisions of "RoboCup"

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(Arhictecture)
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The top layer presents BICA. It is a component-based for generating behaviors architecture. This node coordinates the various capabilities of the robot depending on the task to be carried out by the robot. Figure 2 shows the overall architecture of the software we have developed for participating in the RoCKIn competition.
 
The top layer presents BICA. It is a component-based for generating behaviors architecture. This node coordinates the various capabilities of the robot depending on the task to be carried out by the robot. Figure 2 shows the overall architecture of the software we have developed for participating in the RoCKIn competition.
  
[[Image:Rokinarq.jpg|center|border|300px]]
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[[Image:Rokinarq.jpg|center|border|500px]]
  
 
= Github Repository=
 
= Github Repository=

Revision as of 16:42, 27 March 2016

This page is currently being developed

Members

  • Integration (Team Leader): Francisco Javier Rodríguez Lera
  • Navigation and Control: Francisco Martín Rico
  • Manipulation: Fernando Casado García
  • Navigation: Jesús Balsa Comerón
  • Perception: Diego García Ordás
  • Team Director: Vicente Matellán Olivera


Robot

OrBiOne

OrBiOne is the robot that we will be using for 2016 competitons. This mobile manipulation (RB-1) is developed by Robotnik.


RB1 robot.jpg


Hardware Description

– Robot name: RB1

  1. . Base: Robotnik (Dinamixel Motors)
  2. . Vision Sensors: RGB-D Xtion
  3. . Range sensors: Frontal laser
  4. . Dialogue Sensors: Directional microphone Rode Rycote , Loudspeakers
  5. . Manipulation: 7DOF arm. Dynamixel Pro servos. Workspace: 70 cm
  6. . Computer Description: Intel Core i7 with 8 GB of RAM and a 200 GB of disk
  7. . Torso: +40
  8. . Head: pan-tilt head.


Software Description

– Development framework: ROS

  1. . Vision: ork, findobject
  2. . Dialogue: Pocketsphinx
  3. . BellRecognition: pyaudio
  4. . Manipulation: MoveIt, self developements.
  5. . Navigation: Ros stack, self developements.

– Robot Control: Finite State Machine (FSM) using Bica

Videos

Demo 0

Trivia game between user and robot. The conversation is interrupted by a ringbell.

<videoflash>pU4avjbgFMQ</videoflash>

Demo 1

The video presents a surveillance task in our lab. It shows the navigation approach of OrbiOne robot (RB1-robotnik robot) in our apartment.

The robot navigates different apartment rooms in order to check user availability (living room and bedroom), visits (apartment front door after the doorbell rings) or alarm situation (fridge open-door alarm).

<videoflash>8icVWz0zSMw</videoflash>


Research

Arhictecture

We have a three layer architecture based on ROS and BICA [1]. The lower layer corresponds to ROS, and is in charge of hardware management. The intermediate layer provides the robot skills in order to carry out specific duties (perception, navigation,...). The top layer presents BICA. It is a component-based for generating behaviors architecture. This node coordinates the various capabilities of the robot depending on the task to be carried out by the robot. Figure 2 shows the overall architecture of the software we have developed for participating in the RoCKIn competition.

Rokinarq.jpg

Github Repository

  • Individuals:

https://github.com/FranLera

https://github.com/fmrico

https://github.com/casadofer

  • Group

https://github.com/Robotica-ule/MYRABot

Papers