Nao tutorial 2: First module
The first tutorial focused about giving you a painless introduction to Nao's world. You turned the robot on, connected to him through the web interface and SSH, configured some parameters and learnt a bit about the most important files and folders.
Now, it is time for you to delve deeper into the subject, and the best way is to code and test your own example module. Nao has some good default applications that allow you to control his behaviour (like Choregraphe), but this is nothing compared with the freedom that compiling your own applications gives to you. Hence, you will now practice with the official SDK (section "Software/Download")
NOTE: This tutorial is targeted for version 1.10.10 of the SDK and OS. Older versions like 1.8.16 or 1.6.13 are not likely to work.
Getting everything ready
Previous tutorial: Nao tutorial 1: First steps